Joshua Thomas

A blog about things I think about


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Drawrawr - Part One

This is a post I've been wanting to write since I started this blog, so buckle your seatbelts, it's a doozy.

I'm a Software Engineer by trade. I never completed college(or even got close). In fact, I've never had a computer class in my life. I learned at a young age that traditional schooling just wasn't for me. I'd spend all of my free time teaching myself things at home, or outright skipping school and hitting the library for the day where I'd read things from art theory all the way to classical mechanics. At the time I wanted to be an artist. I found myself doodling in class constantly, and the tests I turned in were covered with my artwork. Some of my teachers loved that, but most didn't. I was indifferent.

At the time I had an account on an online art community: SArt was an awesome place at the time, and had a great, thriving community of amateur animators. Everyone was very supportive of each other, and it was a great environment to improve yourself. Though, sometime in 2008 things started to noticeably go downhill. The moderatorship became corrupt, and because it wasn't a commercial venture, the owner had no real incintive to fix things. In fact, he'd all but left the community entirely, letting the leftover moderators battle amongst themselves. Bugs accumulated in the codebase, really good users were banned for ludicrous reasons, and the community started to fall apart.

When I was fourteen I was enamored with two things: animation and building an animation community. I browsed the Newgrounds programming board constantly, sapping up as much good information as I could. I wanted to make the next Little did I know, this teenage fascination would turn out to be the most important thing I could've done with my life at that time.

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