The short of it? It didn't go well!
You can visit www.uniquefc.com to see the general design and the like, but don't waste time trying to sign up. We had problems configuring the site to the live servers and there are far too many errors (site near unusable). We don't want you to get frustrated trying to make it work...
What this means for the big picture?
It is looking highly unlikely we'll be at the level we want to be at before kick-off. That said, we'll keep chipping away and will eventually get it right.
Apologies to all those who have been waiting in anticipation. We knew this was going to be difficult, and true to form, it is proving to be a bigger challenge than we expected.
As mentioned above, feel free to visit www.uniquefc.com for a sneak peak at what the site will look like. Any comments or questions you can leave below.
Video a reflection of what we feel like at the moment...
Thanks for the update Hemal.
Naturally it is disappointing, but having played a draft fantasy game in the past with bugs, I can assure you that it's better to have it right when you start then launching a system that is it riddled with bugs.
What is the revised date that we are looking to launch? People need to keep in mind that you can start a game midway through the season if you like, it doesn't have to be done before round one!
Oh yea no doubt about it. A buggy game is the most epic of killjoys.
ETA? To be entirely honest, I'm not sure. We're into the last few days before season kick-off and this probably doesn't leave us enough time to put out a 'light' version that can be used while we implemented and improved the site. So our inclination is now leaning towards setting up a more complete version (and by complete I am referring to 'polish' more than anything).
Guesstimated range? Between 5 to 21 days...
Okay, so as asked by a couple of people, how were we playing this using spreadsheets before? Well, I'll outline the process here, while trying to find a balance between keeping it short and sweet and still providing enough detail.
1. Use Google Docs!
It's free, and it allows everyone to connect at the same time. Also, as it's in the cloud, it is always up to date. You can look back at past revisions if necessary and is the ideal tool (short of a fully dedicated site) to play fantasy football in this way. Sample: https://docs.google.com/spreadsheet/ccc?key=0AiNH-JHpkhe8dFVVX2RiaDNyNUdZTFdieHliaUtUemc&usp=sharing
2. Decide between doing the entire game manually vs using an existing salary cap based fantasy game
Personally, none of our group could be bothered going through the hassle of creating a point scoring system, updating each player's scores manually, keeping track of transfers/team sheets and scoring the entire game manually which is why we went with the second option.
Despite all the advice to "never underestimate people's intelligence" -- it's pretty hard not to.
If you ask me to summarize all the things I teach, I feel it basically boils down to "Stop being a dumbass."
In the past when mapping out new business ideas and strategies and plans, I wanted to have everything in place before getting started. Especially back-end offers.
I was, and still am, firmly aware that the person with the best back end strategy will win in business.
If you can spend more money to get a customer than your competitor can, you'll win every time.