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Noone said jump!: Diary of an Unlikely Fleet Commander part1

On Pod Born

"BOMB INCOMING!" she screamed as she jolted awake. "Wait, calm down girl, its just another flashback."

Motoko stepped out of the clone vat and waved at the operators as she headed for the door. An automated shuttle would be waiting to take her to her private quarters.

"Damn that bomber," she muttered briefly, remembering the battle when an overzealous friendly slung a bomb at a Rooks and Kings fleet. Motoko had been in her Firetail trying to spread points. The resulting explosion had hit so close that it destroyed her ship and pod in one go.

"Well time to go home and reship."

Motoko started fiddling on the holoscreen ordering a ship and new modules for her planned return to the Wormhole, she had received intel that there was an opening linking deep behind the borders of Solar Empire space in their renter territory and had planned to hunt miners not paying attention to their scanner.

Distant Worlds Universe: From 4x Strategy to giant, freeform sandbox

On StratX

Distant Worlds: Universe at heart is a 4x, pausable, Real Time Strategy game, but its massive scope allows for much more than typical RTS gameplay.

The game has a vast amount of macro-management, from choosing dozens of items and behaviors for a single ship, to managing thousands of star systems, each with thousands of individual points of management in research, technology, diplomacy, war, mining and much more.

What has enamored me, is due to the scope of the game, it could quickly become unruly, if not impossible to really play and manage it all. Although, I'm sure there will be players taking on these challenges. But Code Force has thought of this and supplied an equally vast amount of tools and functionality to ease and delegate commands.

There's a high amount of tickable options to customize your game before you even start playing. Start prewarp in a tiny sector or jump into a massive universe already well-established.

Almost everything is possible to automate to the point I could spend a night just watching an episode of Distant Worlds by Me.

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